(no subject)
Nov. 2nd, 2017 02:17 amplayer information
● name: Jae
● age:OLD LADY 30
● contact: plurk is ninjae
● other characters: N/A
character information
● name: Sarah Wenham
● canon: The Covenant
● canon point: Post-movie
● age: 17ish
● (canon) background:
THE MESS OF THE MOVIE
Look at that Ipswich. That is a sweet Ipswich, you might say. WRONG. For like the majority of small New England towns that appear in fiction, it holds A DARK SECRET.
Way back during the Salem witch trials, see, there was this group of bona fide actual witch people who made like a vow of silence? Or something? They called it the Covenant, capital C, because even back then these dudes were dramatic. They also happened to be part of the five families who founded the Ipswich colony, say that five times fast. IT WAS BELIEVED that the fifth family died out (that becomes important, see, because since when is a family believed to have died out actually dead?), leaving the four successors of the Covenant, locally referred to as THE SONS OF IPSWICH because of their family heritage. And yeah all four are guys. Statistical improbability, yes. Does the story care? HELL NAW.
Enter Sarah Wenham, aka Sexy Lamp. She's fresh from Boston which the narrative NEVER TAKES INTO ACCOUNT AGAIN to attend Spenser Academy on scholarship. After conveniently falling in with the Sons of Ipswich via her roommate Kate, she decides lead Son is hot and agrees to run errands with him rather than going to see a movie with Kate because that's a great first date amiright. Also, Chase Collins, another transfer student, is there. I bet you can't guess what his not-dead family background might be. Anyway he goes with Kate to the movie. It's a Brad Pitt movie. That part is important (to Chase).
Errand the first involves a drive out to a shack in the middle of nowhere to deliver some medications to, presumably, a crazy old caretaker who lives there and fires a literal warning shot when he realizes Son is not alone. Hawt. Sarah is understandably weirded out by this but what's she going to do, hike back to town? So she sits in the car being freaked out until Son comes back and is like "yo lets go to the bar where all the teenagers who can't drink hang out."
So they do that, not much relevant to Sexy Lamp happens, except that she dances up on Son like a White Girl Hurricane to steal his attention back after he's all "brb bros before hoes." At the end of the night he drops her off and they have one awkward kiss and she goes to bed and dreams of HORRIBLE SPIDERS SWARMING EVERYWHERE.
Fast-forward a little, past the viewers receiving UNEXPECTED AND REVELATORY NEWS that Chase killed a nameless kid (literally referred to in dialogue as "the dead kid") during the party that opened the movie and has presumably been sending the dead kid's ghost/shade/darkling/whatever to fuck with the other witch-boys. Sarah's all RESEARCHING IT UP, finding out about spiders and their connection to the old Salem witch trials oooOOoooOOoOo spooky.
Sarah goes back to her dorm after dinner with Son and the most awkward noisy makeout session ever to discover ROOMMATE KATE HAS BEEN HOSPITALIZED! Why? Because she was bitten by a zillion spiders. Blah blah meanwhile the Sons of Ipswich discover the FURTHER UNEXPECTED AND REVELATORY NEWS that Chase is in fact the successor of the presumed dead fifth family. What did I tell you? That shit never sticks. In the middle of their "well shit, that's unexpected" discussion Sarah calls Son and Son makes the mistake of spilling the beans about Kate, who is dating Son 2. Son 2 storms off and gets HIMSELF hospitalized by Chase, destroyer of vehicles.
Then Chase goes to Sarah's dorm room wearing a Son suit (all magically disguised) and pretends to be even more moody and unable to enunciate than the real one, and Sarah is like this seems legit OH SHIT I'VE BEEN MAGICKED INTO CURSED SLEEP. Real Son tries to help and gets ultimatum'd and Chase is all gentlemanly and lets Sarah wake up and even fixes the mirror he broke before he leaves, what a good guy.
Sarah has had it up to here with these motherfucking witches in this motherfucking town, aight, so she tells Son that she wants to know the truth about what's going on and that she knows there's magic involved. Son is like "okay I'm gonna show you something and then I will REVEAL ALL." And he takes her back to that shack and introduces her to his moldy dad who's like forty but looks about ten billion years old.
SURPRISE, USING MAGIC SUCKS AWAY YOUR LIFE FORCE! I mean it was a surprise to Sarah but literally no one else because we'd been told that like, immediately. Magic manifests in the male line at age 13 and their Power "matures~" at 18 when they Ascend and after that if they use magic they get addicted and shrivel up like grapes. You can, however, will your power away to someone else! If you don't mind dying and shit. And that's what Chase wants Son to do - will his power to Chase, die and shit.
Sarah is like WHAT THAT FUCKIN' SUCKS? And Son is like Yeah I guess and then is like Yo let's get you ready for that dance I mentioned a while ago because sending you out into the open with the two least experienced witches as your body guards COULD NOT POSSIBLY GO WRONG.
(It goes wrong.)
Fast-forward to Chase and Son's FINAL SHOWDOWN while Sarah just chills out floating and unconscious in the background. They're like VWOOM. And FSHOOM. And it looks ridiculous as fuuuuuuck. But then Son's dad does that whole willing of power shit because even broke clocks can be not shitty parents twice a year or something. And lo he's all juiced up and throws Chase into a fireball thing. And Sarah wakes up! And is like what the F just happened. And then Son is like I dunno sweetcheeks lemme casually fix this broken car windshield after going on and on about the addictive properties of magic. And Sarah is like well that's sorta freaky and uncomfortable--
THE END. No literally that's where it ends.
THE MOVIE'S WIKIPAGE for clarification as necessary
● abilities: It’s implied by the movie (or by its plot holes) that she has psychic abilities and a certain level of clairvoyance. She sensed when magic was being worked around her and she dreamed of HORRIFYING SPIDER INFESTATION shortly before her roommate went to the hospital after being bitten by hundreds of spiders. Post-movie, she’s embraced the idea of having abilities of her own and has been studying and practicing, enough to read auras, have more consistent prophetic dreams, and to have successfully astrally projected. Once. Given that this is conjecture on my part and headcanon re: post-movie activities, I’m happy to nerf or disregard.
● strengths:
Intuitive: She takes nothing for granted, and trusts her instincts. In most things (though perhaps not people things), they're pretty good. She's always had a strong level of intuition and supplements it with an addiction to learning whatever she can about topics that interest her and the situations she finds herself in. Where some people would try to dismiss the strangeness going on around them, she saw teenage boys using magic and pursued a line of thinking that said "Well, maybe there's magic in the world." She's open to impossible possibilities, provided they can be proved in some way.
Driven: She's intensely driven and very quiet about that drive. When she decided she wanted to go to Harvard, she worked until she got a scholarship to a prep school that funnels students into Harvard. WHen she decided she liked a boy on campus, she insinuated herself into his life by volunteering to keep him company while he ran errands. When she sets her eyes on a goal, she knows that going straight at it isn't necessarily the best way to get it, or the most efficient. She uses her energy and her skills more carefully. She's comfortable playing a long game, and in some ways views life as a chess match to be won with as few casualties as possible.
Empathetic: She tends to make and keep friends very easily. She also cares deeply about the wellbeing of those around her, even if her relationship with them is brief or shallow. She’ll go out of her way for others, sometimes to her detriment. She has very little temper. Even when she's angry, it passes quickly. She's more interested in trying to reason out other peoples' choices and trying to understand why they would act a certain way. The energy of anger gets redirected to investigation.
● weaknesses:
Too Trusting (no seriously this is a legit weakness): She tends to see the best in others even when it’s not there, excusing or forgiving bad behavior and justifying away repetitive mistakes and misdeeds. She's not naive - she's too smart to be truly naive - but she's the sort who believes at bottom that, given the option, people will choose to do the right thing, even if they’ve shown that they won’t.
Counterintuitively, Not Trusting Enough: She doesn’t tend to rely on people, and places a premium on independence over emotional attachment. We never see her get in touch with her parents. She doesn't voice her worries about the weirdness happening around her, just privately researches witchcraft on her own. She's willing to accept help if it's offered, but she doesn't reach out, and if she feels crowded by kindness she may withdraw.
Easy to Read: She can’t keep her emotions to herself. If she’s upset, she cries. If she’s mad, it shows. Regularly throughout the movie she makes declarative statements about her feelings because the writers have never spoken to an actual human girl in their entire lives. She wears her heart on her sleeve and isn't apologetic about it, but that emotional openness makes her state of mind easy to read and potentially easy to manipulate.
● job skills (optional): She's very organized and studious?? But she's a teenager with few marketable skills beyond a willingness to learn and endless curiosity.
● housing (optional): Communal housing with castmates (Caleb Danvers and Chase "Car Killer" Collins)
● network username: latent
● network sample: TDM Thread
● prose/action sample: TDM Thread
● name: Jae
● age:
● contact: plurk is ninjae
● other characters: N/A
character information
● name: Sarah Wenham
● canon: The Covenant
● canon point: Post-movie
● age: 17ish
● (canon) background:
THE MESS OF THE MOVIE
Look at that Ipswich. That is a sweet Ipswich, you might say. WRONG. For like the majority of small New England towns that appear in fiction, it holds A DARK SECRET.
Way back during the Salem witch trials, see, there was this group of bona fide actual witch people who made like a vow of silence? Or something? They called it the Covenant, capital C, because even back then these dudes were dramatic. They also happened to be part of the five families who founded the Ipswich colony, say that five times fast. IT WAS BELIEVED that the fifth family died out (that becomes important, see, because since when is a family believed to have died out actually dead?), leaving the four successors of the Covenant, locally referred to as THE SONS OF IPSWICH because of their family heritage. And yeah all four are guys. Statistical improbability, yes. Does the story care? HELL NAW.
Enter Sarah Wenham, aka Sexy Lamp. She's fresh from Boston which the narrative NEVER TAKES INTO ACCOUNT AGAIN to attend Spenser Academy on scholarship. After conveniently falling in with the Sons of Ipswich via her roommate Kate, she decides lead Son is hot and agrees to run errands with him rather than going to see a movie with Kate because that's a great first date amiright. Also, Chase Collins, another transfer student, is there. I bet you can't guess what his not-dead family background might be. Anyway he goes with Kate to the movie. It's a Brad Pitt movie. That part is important (to Chase).
Errand the first involves a drive out to a shack in the middle of nowhere to deliver some medications to, presumably, a crazy old caretaker who lives there and fires a literal warning shot when he realizes Son is not alone. Hawt. Sarah is understandably weirded out by this but what's she going to do, hike back to town? So she sits in the car being freaked out until Son comes back and is like "yo lets go to the bar where all the teenagers who can't drink hang out."
So they do that, not much relevant to Sexy Lamp happens, except that she dances up on Son like a White Girl Hurricane to steal his attention back after he's all "brb bros before hoes." At the end of the night he drops her off and they have one awkward kiss and she goes to bed and dreams of HORRIBLE SPIDERS SWARMING EVERYWHERE.
Fast-forward a little, past the viewers receiving UNEXPECTED AND REVELATORY NEWS that Chase killed a nameless kid (literally referred to in dialogue as "the dead kid") during the party that opened the movie and has presumably been sending the dead kid's ghost/shade/darkling/whatever to fuck with the other witch-boys. Sarah's all RESEARCHING IT UP, finding out about spiders and their connection to the old Salem witch trials oooOOoooOOoOo spooky.
Sarah goes back to her dorm after dinner with Son and the most awkward noisy makeout session ever to discover ROOMMATE KATE HAS BEEN HOSPITALIZED! Why? Because she was bitten by a zillion spiders. Blah blah meanwhile the Sons of Ipswich discover the FURTHER UNEXPECTED AND REVELATORY NEWS that Chase is in fact the successor of the presumed dead fifth family. What did I tell you? That shit never sticks. In the middle of their "well shit, that's unexpected" discussion Sarah calls Son and Son makes the mistake of spilling the beans about Kate, who is dating Son 2. Son 2 storms off and gets HIMSELF hospitalized by Chase, destroyer of vehicles.
Then Chase goes to Sarah's dorm room wearing a Son suit (all magically disguised) and pretends to be even more moody and unable to enunciate than the real one, and Sarah is like this seems legit OH SHIT I'VE BEEN MAGICKED INTO CURSED SLEEP. Real Son tries to help and gets ultimatum'd and Chase is all gentlemanly and lets Sarah wake up and even fixes the mirror he broke before he leaves, what a good guy.
Sarah has had it up to here with these motherfucking witches in this motherfucking town, aight, so she tells Son that she wants to know the truth about what's going on and that she knows there's magic involved. Son is like "okay I'm gonna show you something and then I will REVEAL ALL." And he takes her back to that shack and introduces her to his moldy dad who's like forty but looks about ten billion years old.
SURPRISE, USING MAGIC SUCKS AWAY YOUR LIFE FORCE! I mean it was a surprise to Sarah but literally no one else because we'd been told that like, immediately. Magic manifests in the male line at age 13 and their Power "matures~" at 18 when they Ascend and after that if they use magic they get addicted and shrivel up like grapes. You can, however, will your power away to someone else! If you don't mind dying and shit. And that's what Chase wants Son to do - will his power to Chase, die and shit.
Sarah is like WHAT THAT FUCKIN' SUCKS? And Son is like Yeah I guess and then is like Yo let's get you ready for that dance I mentioned a while ago because sending you out into the open with the two least experienced witches as your body guards COULD NOT POSSIBLY GO WRONG.
(It goes wrong.)
Fast-forward to Chase and Son's FINAL SHOWDOWN while Sarah just chills out floating and unconscious in the background. They're like VWOOM. And FSHOOM. And it looks ridiculous as fuuuuuuck. But then Son's dad does that whole willing of power shit because even broke clocks can be not shitty parents twice a year or something. And lo he's all juiced up and throws Chase into a fireball thing. And Sarah wakes up! And is like what the F just happened. And then Son is like I dunno sweetcheeks lemme casually fix this broken car windshield after going on and on about the addictive properties of magic. And Sarah is like well that's sorta freaky and uncomfortable--
THE END. No literally that's where it ends.
THE MOVIE'S WIKIPAGE for clarification as necessary
● abilities: It’s implied by the movie (or by its plot holes) that she has psychic abilities and a certain level of clairvoyance. She sensed when magic was being worked around her and she dreamed of HORRIFYING SPIDER INFESTATION shortly before her roommate went to the hospital after being bitten by hundreds of spiders. Post-movie, she’s embraced the idea of having abilities of her own and has been studying and practicing, enough to read auras, have more consistent prophetic dreams, and to have successfully astrally projected. Once. Given that this is conjecture on my part and headcanon re: post-movie activities, I’m happy to nerf or disregard.
● strengths:
Intuitive: She takes nothing for granted, and trusts her instincts. In most things (though perhaps not people things), they're pretty good. She's always had a strong level of intuition and supplements it with an addiction to learning whatever she can about topics that interest her and the situations she finds herself in. Where some people would try to dismiss the strangeness going on around them, she saw teenage boys using magic and pursued a line of thinking that said "Well, maybe there's magic in the world." She's open to impossible possibilities, provided they can be proved in some way.
Driven: She's intensely driven and very quiet about that drive. When she decided she wanted to go to Harvard, she worked until she got a scholarship to a prep school that funnels students into Harvard. WHen she decided she liked a boy on campus, she insinuated herself into his life by volunteering to keep him company while he ran errands. When she sets her eyes on a goal, she knows that going straight at it isn't necessarily the best way to get it, or the most efficient. She uses her energy and her skills more carefully. She's comfortable playing a long game, and in some ways views life as a chess match to be won with as few casualties as possible.
Empathetic: She tends to make and keep friends very easily. She also cares deeply about the wellbeing of those around her, even if her relationship with them is brief or shallow. She’ll go out of her way for others, sometimes to her detriment. She has very little temper. Even when she's angry, it passes quickly. She's more interested in trying to reason out other peoples' choices and trying to understand why they would act a certain way. The energy of anger gets redirected to investigation.
● weaknesses:
Too Trusting (no seriously this is a legit weakness): She tends to see the best in others even when it’s not there, excusing or forgiving bad behavior and justifying away repetitive mistakes and misdeeds. She's not naive - she's too smart to be truly naive - but she's the sort who believes at bottom that, given the option, people will choose to do the right thing, even if they’ve shown that they won’t.
Counterintuitively, Not Trusting Enough: She doesn’t tend to rely on people, and places a premium on independence over emotional attachment. We never see her get in touch with her parents. She doesn't voice her worries about the weirdness happening around her, just privately researches witchcraft on her own. She's willing to accept help if it's offered, but she doesn't reach out, and if she feels crowded by kindness she may withdraw.
Easy to Read: She can’t keep her emotions to herself. If she’s upset, she cries. If she’s mad, it shows. Regularly throughout the movie she makes declarative statements about her feelings because the writers have never spoken to an actual human girl in their entire lives. She wears her heart on her sleeve and isn't apologetic about it, but that emotional openness makes her state of mind easy to read and potentially easy to manipulate.
● job skills (optional): She's very organized and studious?? But she's a teenager with few marketable skills beyond a willingness to learn and endless curiosity.
● housing (optional): Communal housing with castmates (Caleb Danvers and Chase "Car Killer" Collins)
● network username: latent
● network sample: TDM Thread
● prose/action sample: TDM Thread
pines app;
Mar. 29th, 2017 11:50 pmPLAYER
NAME: Jae
CONTACT: plurk @ ninjae or PM
OTHER CHARACTERS IN THE PINES: Sam Seaborn
CHARACTER
NAME: Sarah Wenham
CANON: The Covenant
CANON-POINT: Post-movie
DOSSIER
HISTORY: Her pre-movie history is only very briefly touched on. She's from Boston. It can be assumed her family is middle or lower middle class, the kind of people who can afford perhaps to give their daughter a new high-class camera (or a used one) but not maintain the consistent payments required for a private school.
THE MESS OF THE MOVIE
Look at that Ipswich. That is a sweet Ipswich, you might say. WRONG. For like the majority of small New England towns that appear in fiction, it holds A DARK SECRET.
Way back during the Salem witch trials, see, there was this group of bona fide actual witch people who made like a vow of silence? Or something? They called it the Covenant, capital C, because even back then these dudes were dramatic. They also happened to be part of the five families who founded the Ipswich colony, say that five times fast. IT WAS BELIEVED that the fifth family died out (that becomes important, see, because since when is a family believed to have died out actually dead?), leaving the four successors of the Covenant, locally referred to as THE SONS OF IPSWICH because of their family heritage. And yeah all four are guys. Statistical improbability, yes. Does the story care? HELL NAW.
Enter Sarah Wenham, aka Sexy Lamp. She's fresh from Boston which the narrative NEVER TAKES INTO ACCOUNT AGAIN to attend Spenser Academy on scholarship. After conveniently falling in with the Sons of Ipswich via her roommate Kate, she decides lead Son is hot and agrees to run errands with him rather than going to see a movie with Kate because that's a great first date amiright. Also, Chase Collins, another transfer student, is there. I bet you can't guess what his not-dead family background might be. Anyway he goes with Kate to the movie. It's a Brad Pitt movie. That part is important (to Chase).
Errand the first involves a drive out to a shack in the middle of nowhere to deliver some medications to, presumably, a crazy old caretaker who lives there and fires a literal warning shot when he realizes Son is not alone. Hawt. Sarah is understandably weirded out by this but what's she going to do, hike back to town? So she sits in the car being freaked out until Son comes back and is like "yo lets go to the bar where all the teenagers who can't drink hang out."
So they do that, not much relevant to Sexy Lamp happens, except that she dances up on Son like a White Girl Hurricane to steal his attention back after he's all "brb bros before hoes." At the end of the night he drops her off and they have one awkward kiss and she goes to bed and dreams of HORRIBLE SPIDERS SWARMING EVERYWHERE.
Fast-forward a little, past the viewers receiving UNEXPECTED AND REVELATORY NEWS that Chase killed a nameless kid (literally referred to in dialogue as "the dead kid") during the party that opened the movie and has presumably been sending the dead kid's ghost/shade/darkling/whatever to fuck with the other witch-boys. Sarah's all RESEARCHING IT UP, finding out about spiders and their connection to the old Salem witch trials oooOOoooOOoOo spooky.
Sarah goes back to her dorm after dinner with Son and the most awkward noisy makeout session ever to discover ROOMMATE KATE HAS BEEN HOSPITALIZED! Why? Because she was bitten by a zillion spiders. Blah blah meanwhile the Sons of Ipswich discover the FURTHER UNEXPECTED AND REVELATORY NEWS that Chase is in fact the successor of the presumed dead fifth family. What did I tell you? That shit never sticks. In the middle of their "well shit, that's unexpected" discussion Sarah calls Son and Son makes the mistake of spilling the beans about Kate, who is dating Son 2. Son 2 storms off and gets HIMSELF hospitalized by Chase, destroyer of vehicles.
Then Chase goes to Sarah's dorm room wearing a Son suit (all magically disguised) and pretends to be even more moody and unable to enunciate than the real one, and Sarah is like this seems legit OH SHIT I'VE BEEN MAGICKED INTO CURSED SLEEP. Real Son tries to help and gets ultimatum'd and Chase is all gentlemanly and lets Sarah wake up and even fixes the mirror he broke before he leaves, what a good guy.
Sarah has had it up to here with these motherfucking witches in this motherfucking town, aight, so she tells Son that she wants to know the truth about what's going on and that she knows there's magic involved. Son is like "okay I'm gonna show you something and then I will REVEAL ALL." And he takes her back to that shack and introduces her to his moldy dad who's like forty but looks about ten billion years old.
SURPRISE, USING MAGIC SUCKS AWAY YOUR LIFE FORCE! I mean it was a surprise to Sarah but literally no one else because we'd been told that like, immediately. Magic manifests in the male line at age 13 and their Power "matures~" at 18 when they Ascend and after that if they use magic they get addicted and shrivel up like grapes. You can, however, will your power away to someone else! If you don't mind dying and shit. And that's what Chase wants Son to do - will his power to Chase, die and shit.
Sarah is like WHAT THAT FUCKIN' SUCKS? And Son is like Yeah I guess and then is like Yo let's get you ready for that dance I mentioned a while ago because sending you out into the open with the two least experienced witches as your body guards COULD NOT POSSIBLY GO WRONG.
(It goes wrong.)
Fast-forward to Chase and Son's FINAL SHOWDOWN while Sarah just chills out floating and unconscious in the background. They're like VWOOM. And FSHOOM. And it looks ridiculous as fuuuuuuck. But then Son's dad does that whole willing of power shit because even broke clocks can be not shitty parents twice a year or something. And lo he's all juiced up and throws Chase into a fireball thing. And Sarah wakes up! And is like what the F just happened. And then Son is like I dunno sweetcheeks lemme casually fix this broken car windshield after going on and on about the addictive properties of magic. And Sarah is like well that's sorta freaky and uncomfortable--
THE END. No literally that's where it ends.
THE MOVIE'S WIKIPAGE for clarification as necessary
WHAT ARE YOUR CHARACTER'S STRENGTHS?: She’s forthright, kind, tenaciously curious. She tends to make and keep friends very easily. A gifted problem-solver and critical thinker, she’s indicated by her acceptance to Spenser on scholarship, and her desire to go to Harvard, to be in the upper echelon of scholastic performance. She has very little temper. Even when she's angry, it passes quickly. She's more interested in trying to reason out other peoples' choices and trying to understand why they would act a certain way. The energy of anger gets redirected to investigation.
She takes nothing for granted, and she trusts her instincts. In most things (though perhaps not people things), they're pretty damn good. She's always had a strong level of intuition and supplements it with an addiction to learning whatever she can about topics that interest her and the situations she finds herself in. Where some people would try to justify the strangeness going on around them within the context of the world they know, she saw teenage boys using magic and pursued a line of thinking that said "Well, maybe there's magic in the world. Let's find out." She's open to impossible possibilities, provided they can be proved in some way.
She's intensely driven and very quiet about that drive. When she decided she wanted to go to Harvard, she worked until she got a scholarship to a prep school that funnels students into Harvard. WHen she decided she liked a boy on campus, she insinuated herself into his life by volunteering to keep him company while he ran errands. When she sets her eyes on a goal, she knows that going straight at it isn't necessarily the best way to get it, or the most efficient. She uses her energy and her skills more carefully. She's comfortable playing a long game, and in some ways views life as a chess match to be won with as few casualties as possible.
WHAT ARE YOUR CHARACTER'S WEAKNESSES?: She doesn’t tend to rely on people, and places a premium on independence over emotional attachment. She also tends to see the best in others even when it’s not there, excusing or forgiving bad behavior and justifying away repetitive mistakes and misdeeds. She's not naive - she's too smart to be truly naive - but she's the sort who believes at bottom that, given the option, people will choose to do the right thing, even if they’ve shown that they won’t. Even as much as she values her independence, she’s fatally trusting. She can’t keep her emotions to herself. If she’s upset, she cries. If she’s mad, it shows. She also has a tendency to jump into situations with both feet before considering the possible consequences.
WHAT EVENTS OR CIRCUMSTANCES IN YOUR CHARACTER'S PAST HAVE IMPACTED THEM THE MOST?: Both her background and the events of The Covenant. She doesn't carry a chip on her shoulder, but her drive is in part from having a blue collar background and ambition that outstrips her parents. Ambition is a driving force in her life, to be honest, and she's always known that if she's going to get the life she wants she has to take it for herself. As far as the events in Ipswich, she's dealing with a lot of the fallout of that, from the revelation of her own mild psychic abilities to the fact that magic itself exists and is far more twisted than she would have thought. There's also, from Caleb (her weeklong romance) and his family this expectation that she's "one of them" now, that she somehow belongs or is obligated to maintain her relationship with Caleb as someone who's in the know and who had her life saved. (Never mind that proximity to Caleb is what endangered her in the first place.) She's been thrown into the deep end of a world she didn't know existed before her week-long crash course, and I could mix a few more metaphorical turns of phrase or just let that stand. Basically, she's a blue collar girl who's been drafted into a white collar world of poisonous magic, when all she wanted was to go to the prep school that best guaranteed admission to Harvard.
WHAT MOTIVATES YOUR CHARACTER?: Achievement and the happiness of herself and others. Artistic expression. She’s a classic overachiever, not really happy unless she’s working on something (or several somethings). She also cares deeply about the wellbeing of those around her, even if her relationship with them is brief or shallow. She’ll go out of her way for others, sometimes to her detriment. She’s also driven to create, drawing and working on her photography with the cliche teenage dream of going to Paris to study art after Harvard (headcanon based on set design).
WHAT IMPRESSION DO OTHERS TEND TO HAVE OF YOUR CHARACTER?: She’s naive. Easy to manipulate. A dumb blonde without much substance. Just a nice body and a pretty face, the kind of helpless individual others can use as leverage. A damsel, a means to an end, a sexy lamp, might as well be furniture, ET CETERA.
IN WHAT WAYS DOES THAT IMPRESSION DIFFER FROM WHO YOUR CHARACTER REALLY IS?: She’s none of those things. She’s whip-smart and quick minded, and knows how to use her body and her face to her advantage. Particularly against teenage boys. That reinforces the idea that she’s just a body and a nice face, but her general lack of ego means she doesn’t especially care. Her drive and her addiction to success make her a bad enemy to have, even though it takes a hell of a lot to get on her bad side. She’s not the kind to take being rescued well, and will immediately start looking for ways to thwart someone who would take advantage of her in the same way again. HER GOOD OPINION ONCE LOST IS LOST FOREVER okay no that’s not true but it’s close.
HOW DOES YOUR CHARACTER HANDLE CRISIS OR ADVERSITY?: Buckles down and gets to work. Plain and simple. She doesn’t let her emotional responses to things overshadow the goal of fixing an issue or solving a problem, though if she does have an emotional response, she won’t hide it, either.
WHICH 5 THINGS WILL YOUR CHARACTER REMEMBER UPON ARRIVAL, AND WHY DID YOU CHOOSE THEM?:
- She danced up on a guy in a small-town bar at one point.
- The guy turned out to be a terrible kisser.
- She knows Chase Collins.
- Her roommate at Spenser was hot.
- Aaron Abbot is a prick.
The boy she danced with and later kissed is the reason she got involved in the whole Ipswich mess at all, I headcanon her bisexuality (there's chemistry with her roommate that adds weight to my belief and significance to the memory), and Aaron Abbot is a prick. Most of these I picked for the pleasure of having her remember their contexts or because they amused me. Also, an excuse for her not to avoid Chase.
IS THERE ANYTHING ELSE YOU FEEL WE NEED TO KNOW ABOUT YOUR CHARACTER?:
SKILLS, ABILITIES, & PHYSICAL WEAKNESSES: It’s implied by the movie (or by its plot holes) that she has psychic abilities and a certain level of clairvoyance. She sensed when magic was being worked around her and she dreamed of HORRIFYING SPIDER INFESTATION shortly before her roommate went to the hospital after being bitten by hundreds of spiders. Post-movie, she’s embraced the idea of having abilities of her own and has been studying and practicing, enough to read auras, have more consistent prophetic dreams, and to have successfully astrally projected. Once. Given that this is conjecture on my part and headcanon re: post-movie activities, I’m happy to nerf or disregard.
INVENTORY: Canon items: Jeans, t-shirt, jean jacket, socks/underthings/shoes. An empty wallet. The keys to her ’93 VW Fox.
Non-canonpoint: Her sketchbook and pencils, her camera.
SAMPLES
PROSE-HEAVY: BRING OUT YER DEAD
DIALOGUE-HEAVY: why are almost all my samples with josh
Permissions;
Dec. 3rd, 2016 11:10 pmPlayer: Jae
Age: 30
Plurk: ninjae
Time Zone: EST (UTC -4)
Availability:Throughout the week
Preference: FLEXIBLE
Smut: FLEXIBLE
Obscenity: R
Triggers: Gratuitous VAW
Threadjack: Yes
4th wall: Yes
Canon puncture: Yes
Backtags: Yes!
Hacking: Yes
Telepathy: With permission.
Illusion: Discuss; she's able to sense small magics.
Possession: Discuss.
Persuasion: Discuss; she may be able to sense it.
Omniscience: Discuss.
Flirting: Yes
Sex: Yes, FTB, no adults
Violence: Yes
Murder: Discuss
Little Hades App;
Dec. 1st, 2016 03:55 pm💀 Player Information
Name: Jae
Age: 29
Contact: ninjae @ plurk
Characters In-game: None
💀 Character Information
Name: Sarah Wenham
Canon: The Covenant
Canon Point: Post-movie
Age: 18-ish
Description:
A sharp-featured blonde with an easy smile and very bright blue eyes. She’s slightly less than average height, maybe 5’4’’ or 5’5’’, and seemingly as innocent as the day is long. She can’t keep her emotions to herself. If she’s upset, she cries. If she’s mad, it shows. Most of the time she’s smiling.
She dresses for comfort over fashion, though she’s not oblivious to the latter and can turn out when she wants to. She also likes layers, though that might change given that the weather in Hell is a little different than the weather in Boston, no matter what some people might say. She wears very little jewelry, though her ears are pierced, mostly because even if she has it she forgets to put it on.
Physical changes: A gradually growing pair of curved horns a la the gerenuk.
Powers: It’s implied by the movie (or by its plot holes) that she has psychic abilities and a certain level of clairvoyance. She sensed when magic was being worked around her and she dreamed of HORRIFYING SPIDER INFESTATION shortly before her roommate went to the hospital after being bitten by hundreds of spiders. Post-movie, she’s embraced the idea of having abilities of her own and has been studying and practicing, enough to read auras, have more consistent prophetic dreams, and to have successfully astrally projected. Once.
History: The mess that is the film.
Her pre-movie history is only very briefly touched on. She’s a scholarship student at Spenser Academy, having moved to Ipswich from Boston in order to attend. It can be assumed her family is middle or lower middle class, the kind of people who can afford perhaps to give their daughter a new high-class camera (or a used one) but not maintain the consistent payments required for a private school.
Hell Status: Hell Newbie
What Brings Them To Hell: She would have been a Limbo Case, if not for Chase Collins and his inability to Let Shit Go. As he’s done before, Chase flagged her name and got a list of offenses added to her trial that she never actually committed. (Approved by the player.)
The Pitch:
Like all genuinely good people, Sarah has great potential to become a monster. A good person in Hell eventually has no choice but to adapt, compromise, and potentially damn themselves all over again. The fight against that, the fight to find ways around it, is part of what makes me want to play her in a setting like this. Not least because any first slips would be made out of a desire to do good; she tends for forgive bad actions that she thinks are meant well, which makes it that much easier to see her dipping a toe in the deep end for the sake of people she cares about.
She’s young. She had a long life ahead of her, or thought she did, and planned accordingly. A little thing like death isn’t going to get in the way of her goals. Even if she has to adjust them somewhat to fit her new situation. Again, it’s going to come down to the path she chooses; stick to the good she knows, or choose the gray area options that will bring her closer to positions of power and the chance to better things from the inside. There’s the possibility that she’ll believe she’s doing the wrong thing for the right reasons, right up to the moment she sinks a knife into someone’s neck.
Also, someone so Good in Hell has potential to be hilarious. She’s friendly and accommodating, liable to make friends on both sides of the Hell/Heaven divide and to try to bring them together whether they want to be brought or not. Subtle and driven, her tendency to get what she wants in the quietest way possible has a lot of potential for manipulation in a scenario like this. She could very well trick demons into acts of kindness and contracts based on good deeds, or find her abilities turned against her and land over her head in debt to someone with far fewer scruples than she has.
In her eternally optimistic way, Sarah’s going to believe for a long while that there’s a way to win free of Little Hades and either go back to her life or move on to A Better Place. Once she comes to grips with the idea that there’s no way out, that’s when things will get really interesting, and when it’ll come out just how far she’s willing to go to get what she wants.
Sarah was brutally underutilized in her canon (like all of the female characters). There was a lot of potential for her to be an interesting, caring human being in the middle of a bunch of selfish magical idiots, and instead she’s relegated to unconsciousness or damselhood for most of the film. This is a chance to really play with the possibility that existed in her character, and to create and arc for her where there was none before.
Personality:
Sexy lamp.
We're given a lot of kernels of personality in the movie without any of them being truly fleshed out. Sarah is kind, forgiving, compassionate, optimistic, friendly, and believes the best of most people almost all the time. She's not naive - she's too smart to be truly naive - but she's the sort who believes at bottom that, given the option, people will choose to do the right thing. Her flaw isn't so much that she refuses to see the dark side of people as it is that she gives them a pass for bad behavior she thinks is meant well.
She has very little temper. Even when she's angry, it passes quickly. She's more interested in trying to reason out other peoples' choices and trying to understand why they would act a certain way. The energy of anger gets redirected to investigation.
She takes nothing for granted, and she trusts her instincts. In most things (though perhaps not people things), they're pretty damn good. She's always had a strong level of intuition and supplements it with an addiction to learning whatever she can about topics that interest her and the situations she finds herself in. Where some people would try to justify the strangeness going on around them within the context of the world they know, she saw teenage boys using magic and pursued a line of thinking that said "Well, maybe there's magic in the world. Let's find out." She's open to impossible possibilities, provided they can be proved in some way.
She's intensely driven and very quiet about that drive. When she decided she wanted to do to Harvard, she worked until she got a scholarship to a prep school that funnels students into Harvard. WHen she decided she liked a boy on campus, she insinuated herself into his life by volunteering to keep him company while he ran errands. When she sets her eyes on a goal, she knows that going straight at it isn't necessarily the best way to get it, or the most efficient. She uses her energy and her skills more carefully. She's comfortable playing a long game, and in some ways views life as a chess match to be won with as few casualties as possible.
Setting Fit:
Sarah doesn’t belong in hell, and she would take that as a challenge. She would jump at the chance to work for the Reform Branch, or any kind of service industry. She’s not afraid of getting her hands dirty, or she wasn’t on earth. Here, it might take a little getting used to. She would want to make things better for the residents of Hell, never considering the fact that maybe they like things more or less the way they are. If they have the option of things being better - better as she sees it - why wouldn’t they take it?
She's liable to find the lack of books in the library that are not porn something that desperately needs fixing. As someone who reaches for a book the moment she comes across a problem she doesn't understand, the lack of information about anything other than... uh.... anatomy? won't sit well with her. She planned on going to Harvard to study Journalism and Visual Arts, and might turn her penchant for investigative journalism into underground pamphlets on corruption in THE SYSTEM or simply join the Little Hades Gazette. Or both.
Eventually she might try to bring in contraband, even start a back-door Earthly Hideaway for people who want a taste of peace, quiet, and home. Working as a Reaper would be a step in that direction, and a very likely one given the lack of sensitivity her own Reaper had in bringing her down. She would want to make the transition easier for people, and in doing so would have the potential to realize other benefits of going topside.
Samples:
Test Drive Thread
Name: Jae
Age: 29
Contact: ninjae @ plurk
Characters In-game: None
💀 Character Information
Name: Sarah Wenham
Canon: The Covenant
Canon Point: Post-movie
Age: 18-ish
Description:
A sharp-featured blonde with an easy smile and very bright blue eyes. She’s slightly less than average height, maybe 5’4’’ or 5’5’’, and seemingly as innocent as the day is long. She can’t keep her emotions to herself. If she’s upset, she cries. If she’s mad, it shows. Most of the time she’s smiling.
She dresses for comfort over fashion, though she’s not oblivious to the latter and can turn out when she wants to. She also likes layers, though that might change given that the weather in Hell is a little different than the weather in Boston, no matter what some people might say. She wears very little jewelry, though her ears are pierced, mostly because even if she has it she forgets to put it on.
Physical changes: A gradually growing pair of curved horns a la the gerenuk.
Powers: It’s implied by the movie (or by its plot holes) that she has psychic abilities and a certain level of clairvoyance. She sensed when magic was being worked around her and she dreamed of HORRIFYING SPIDER INFESTATION shortly before her roommate went to the hospital after being bitten by hundreds of spiders. Post-movie, she’s embraced the idea of having abilities of her own and has been studying and practicing, enough to read auras, have more consistent prophetic dreams, and to have successfully astrally projected. Once.
History: The mess that is the film.
Her pre-movie history is only very briefly touched on. She’s a scholarship student at Spenser Academy, having moved to Ipswich from Boston in order to attend. It can be assumed her family is middle or lower middle class, the kind of people who can afford perhaps to give their daughter a new high-class camera (or a used one) but not maintain the consistent payments required for a private school.
Hell Status: Hell Newbie
What Brings Them To Hell: She would have been a Limbo Case, if not for Chase Collins and his inability to Let Shit Go. As he’s done before, Chase flagged her name and got a list of offenses added to her trial that she never actually committed. (Approved by the player.)
The Pitch:
Like all genuinely good people, Sarah has great potential to become a monster. A good person in Hell eventually has no choice but to adapt, compromise, and potentially damn themselves all over again. The fight against that, the fight to find ways around it, is part of what makes me want to play her in a setting like this. Not least because any first slips would be made out of a desire to do good; she tends for forgive bad actions that she thinks are meant well, which makes it that much easier to see her dipping a toe in the deep end for the sake of people she cares about.
She’s young. She had a long life ahead of her, or thought she did, and planned accordingly. A little thing like death isn’t going to get in the way of her goals. Even if she has to adjust them somewhat to fit her new situation. Again, it’s going to come down to the path she chooses; stick to the good she knows, or choose the gray area options that will bring her closer to positions of power and the chance to better things from the inside. There’s the possibility that she’ll believe she’s doing the wrong thing for the right reasons, right up to the moment she sinks a knife into someone’s neck.
Also, someone so Good in Hell has potential to be hilarious. She’s friendly and accommodating, liable to make friends on both sides of the Hell/Heaven divide and to try to bring them together whether they want to be brought or not. Subtle and driven, her tendency to get what she wants in the quietest way possible has a lot of potential for manipulation in a scenario like this. She could very well trick demons into acts of kindness and contracts based on good deeds, or find her abilities turned against her and land over her head in debt to someone with far fewer scruples than she has.
In her eternally optimistic way, Sarah’s going to believe for a long while that there’s a way to win free of Little Hades and either go back to her life or move on to A Better Place. Once she comes to grips with the idea that there’s no way out, that’s when things will get really interesting, and when it’ll come out just how far she’s willing to go to get what she wants.
Sarah was brutally underutilized in her canon (like all of the female characters). There was a lot of potential for her to be an interesting, caring human being in the middle of a bunch of selfish magical idiots, and instead she’s relegated to unconsciousness or damselhood for most of the film. This is a chance to really play with the possibility that existed in her character, and to create and arc for her where there was none before.
Personality:
Sexy lamp.
We're given a lot of kernels of personality in the movie without any of them being truly fleshed out. Sarah is kind, forgiving, compassionate, optimistic, friendly, and believes the best of most people almost all the time. She's not naive - she's too smart to be truly naive - but she's the sort who believes at bottom that, given the option, people will choose to do the right thing. Her flaw isn't so much that she refuses to see the dark side of people as it is that she gives them a pass for bad behavior she thinks is meant well.
She has very little temper. Even when she's angry, it passes quickly. She's more interested in trying to reason out other peoples' choices and trying to understand why they would act a certain way. The energy of anger gets redirected to investigation.
She takes nothing for granted, and she trusts her instincts. In most things (though perhaps not people things), they're pretty damn good. She's always had a strong level of intuition and supplements it with an addiction to learning whatever she can about topics that interest her and the situations she finds herself in. Where some people would try to justify the strangeness going on around them within the context of the world they know, she saw teenage boys using magic and pursued a line of thinking that said "Well, maybe there's magic in the world. Let's find out." She's open to impossible possibilities, provided they can be proved in some way.
She's intensely driven and very quiet about that drive. When she decided she wanted to do to Harvard, she worked until she got a scholarship to a prep school that funnels students into Harvard. WHen she decided she liked a boy on campus, she insinuated herself into his life by volunteering to keep him company while he ran errands. When she sets her eyes on a goal, she knows that going straight at it isn't necessarily the best way to get it, or the most efficient. She uses her energy and her skills more carefully. She's comfortable playing a long game, and in some ways views life as a chess match to be won with as few casualties as possible.
Setting Fit:
Sarah doesn’t belong in hell, and she would take that as a challenge. She would jump at the chance to work for the Reform Branch, or any kind of service industry. She’s not afraid of getting her hands dirty, or she wasn’t on earth. Here, it might take a little getting used to. She would want to make things better for the residents of Hell, never considering the fact that maybe they like things more or less the way they are. If they have the option of things being better - better as she sees it - why wouldn’t they take it?
She's liable to find the lack of books in the library that are not porn something that desperately needs fixing. As someone who reaches for a book the moment she comes across a problem she doesn't understand, the lack of information about anything other than... uh.... anatomy? won't sit well with her. She planned on going to Harvard to study Journalism and Visual Arts, and might turn her penchant for investigative journalism into underground pamphlets on corruption in THE SYSTEM or simply join the Little Hades Gazette. Or both.
Eventually she might try to bring in contraband, even start a back-door Earthly Hideaway for people who want a taste of peace, quiet, and home. Working as a Reaper would be a step in that direction, and a very likely one given the lack of sensitivity her own Reaper had in bringing her down. She would want to make the transition easier for people, and in doing so would have the potential to realize other benefits of going topside.
Samples:
Test Drive Thread